Is there supposed to be any correlation between the heightmap and the density map sizes? Does it even matter?Ī point of interest: I also noticed that (almost) all maps are using a height scale of 255. Ok, to what size? As you can see from the spreadsheet the dimensions are all over the place. png)? While going through tutorials to figure out how to create my own map I read numerous times that I needed to increase the size of these density maps if I increased the heightmap size. This research also led me to my next question what about all the other density maps (gdm, grle. To show this I downloaded 25 various maps of different sizes and put all the image dimensions into a spreadsheet. That seems to be straight forward and “easy” to follow, right? Well, it would seem maps are getting released stating they are size X, but are actually size Y. Here is a visual representation of what that looks like: N = heightmap width or height (use (n-1) if dem is +1 in size eg. Map_dem.png | in-game | kilometer | Map | GDM/GRLE (Note: I don’t believe anyone has created a 64x or 256x map, nor do I believe GE/FS could handle that size.) If my math and research is correct, then the following table should show the correct correlation between heightmap size and actual map size. The biggest confusion comes from the terminology used when referring to map sizes. It would seem there is a lack of, or incorrect information out there regarding the size of the heightmap vs. First and foremost, my apologies for beating this subject to death.
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